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There are freelancer concept artists out there, I can’t honestly say how well they do. I knew one guy that did well as a concept artist, he used to work in the same studio as me and then went full time with blizzard. (Maybe freelancing wasn’t paying the bills, who knows).
Just fyi – you do *not* need to go to college to learn how to make games. There is TONS and TONS of material out there most of which is free. There are some paid sites that give you access to extremely high quality dvd tutorials like digitaltutors.
Although, sound designers (that are good) are paid well(and so are programmers) and are in demand – but there’s a very high learning curve that requires a lot of talent and a lot of luck to break in. I knew a guy that was doing sound design for a decade before he got his “big break” and was hired to do the harry potter TRAILER music. And this guy was talented so if it took him that long to break in for a mere trailer…you can imagine how hard it’d be to break into doing music for a whole game.
Anyways, in short, stay away from the big production places – the small indie games is probably the best place to be right now if you feel you absolutely must do video games. I constantly hear about all these big time game developers leaving big production companies to start their own companies.
My brother and I are wanting to do a fun tower defence game for the android/iphone but we’re short on time so who knows when that will happen :p